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Amiga Collections: The Best of Public Domain
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Best of Public Domain, The Nr.37 (19xx)(Garfield, Andi)(DE).zip
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1989-11-20
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CAPTAIN BLOOD DOCS
Game Control: Mouse in port 1 controls hand as well as flying!
When flying right button to accelerate and left button to decelerate.
The Story:
You are trapped in a universe of your own creation that is populated by strange
creatures in unlikely scenerios and of your own mind. As Captain Blood, you are
in a predicament. The hyperspace warp that sucked you into the game also
fragmented your genetic structure creating five exact duplicates of you that
are now hiding somewhere in the galaxy of Hydra. You must find the clones and
assimilate them to replenish the vital fluids you so despretely need.
Playing The Game:
When the game begins you will see the inside of the ship followed by the
view of the nearest planet. The arm you see on the screen is yours! Because of
your lack of fluids, YOU ARE DESINIGRATING! As you continue to desinigrate
throughout the game, your arm will shake making more difficult for you to
control. The on board clock keeps track of the elapsed time. You have 2 1/2
hours to find a clone to get the fluids you need before your arm becomes
totally uncontrolable. If you find a clone, you get 2 1/2 more hours to
continue your quest. The 1st planet that comes up each time you begin a new
game is always inhabited. After that, you are on your own!
Planet Vision Screen:
Several things can be done on the Planet Vision Screen. They are:
Geo Photo, Planet Destruction, or Landing Mission.
Control Panel:
There are 6 buttons on the control panel and only a few are active at any
one time on the panel. The buttons will be called 1-6 (left to right)
GeoPhoto Vision:
Used to get a closer look at a planet. Select button #6. Flashing light
will indicate enemy missles on the surface. Select the button again to get a
closer view. Select button #2 for planet vision again.
Planet Destruction:
To destroy the planet, select button #5. You may exit a destruction at ny
point by pressing the DEL key.
Landing Mission:
Select button #4 from the planet vision screen and you will be transported
immediately to the planet surface and a vector image of the surface will
appear.
Landing Sites:
Each planet has a landing site located at the end of a long narrow valley.
If you are headed in the right direction, the sight will appear as a flashing
diamond shape. If you are off target, an arrow will appear in the direction
that you must turn. When you reach it, your ship will land and if there is an
alien then he will appear. (If there is one that is!)
Avoiding Missles:
If there are missles on the surface they will home in on you. A beep noise
will let you know that you have been sighted by them. To avoid missles, you
must fly as low as you can to the surface without crashing. When missles have
locked on you, arrows appear on either side of the screen and move towards the
center. The closer the arrows get, the closer the missles are to you. When and
if they meet in the center of the screen, Your spaceship is destroyed and you
will be returned to the main ship.
The UpComm:
To talk to the aliens you need to use this icon system. Once you land, it
will appear on the screen.
Receive A Message:
As the alien speaks, icons will appear on the left side. Just point to the
icon in question to get the translation on the screen. If the mouth is moving
then it means that the alien isn't done speaking, Click on the mouth to get
more of the message.
Sending A Message:
You may respond to the alien by using any of the highlighted icons in the
window. The window shows only a small selection of them and you can scroll
selections with the selectors on the right and left of the window or scroll
quickly with the scroll bar at the bottom of the window. Select the icon you
want to use and press the button. It will appear on the right side which holds
8. (8 for each sentance.) When your message is ready, hit the mouth to send.
The left-arrow shaped button on the right side will let you delete or insert an
icon.
Teleporting:
If an alien agrees to be teleported, the icon will appear on the bottom of
the screen. To return an alien to the surface, press the icon button after you
land. Use the triangular shaped button to return to the ship.
The Ship's Interior:
Button #1 is used to save the game or load a game.
Button #2-Planet Vision Screen if active.
Button #3-Galaxy Map
Selecting any inactive button will return you to the ship's interior.
The Fridgitorium:
If you teleport a clone or an alien onto the ship, it will appear in the
fridgitorium on the left side of the screen. You will not be able to talk to
whatever is in there. To disintigrate a creature or clone, select the button
below it. When a creature is gone, you will recover its vital fluids. However,
only the clones fluids are compatible with your system.
Spaceship Reactivation:
If you already landed on a planet, you will have a (?) mark appear. If you
choose that, it will reactivate your spaceship on the surface.
Hyperspace:
From the galaxy map, select the hyperspace button to travel to that picked
location. You may abort the sequence at anytime with the delete key.
YOU CAN ONLY SAVE A GAME AFTER THE FIRST 5 MINUTES HAVE BEEN PLAYED!
YOU CAN ONLY LOAD A SAVED GAME DUEING THE FIRST 5 MINUTES OF PLAY!
The End:
Find the five clones. The last clone will give the coordinates of the
planet Torka, where the beautiful Alien Ondoyante is waiting. Once you go there
and teleport her to your ship, you've won. (Note: She will not stay in the
Frifgitorium.)